Story glyphs make a non-linear map readable at a glance. A **scene sketch** anchors a moment in space and tone—the hush of a library, the hum of a workshop, the tilt before a reveal.
Around that frame you drop the icons that name what happens: the narrative move (reveal, escalate, reconcile), the cast who are present, the location or set and prop that matter, and—even in our Hitchhikers sense—the spell (the bit of software behavior) that gets invoked.
Because each glyph lives on its own page with its own SVG and short definition, the meaning travels with the link; the map remains light, forkable, and easy to re-route.
# Alternative terminology I'm experimenting currenlty with terminology for this, so if you prefer different language, **story tiles** or **panels** work too, but “story glyphs” captures the idea that these marks are as compact and expressive as letters.
They speak fast. They invite composition. They keep the script classical where it helps and happily non-linear where it sings—so your map reads like a living writer’s room: many lines, many rooms, one shared alphabet.
# See - Icon Page and Beat Page Template - Portable Meaning - Story Maps and Story Glyphs